DFHack / df-structures

Dwarf Fortress data structure descriptions
https://github.com/DFHack/dfhack
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Sync more structures #764

Closed quietust closed 6 months ago

quietust commented 6 months ago

A bunch more in this batch:

github-actions[bot] commented 6 months ago

The sizes of the following types have changed in this pull request. Please verify that this is intentional. Note that renamed types are not currently detected and will also be listed here.

Type Platform Previous size New size (this PR) Change
appearance_modifierst linux64 0 128 +128
appearance_modifierst windows64 0 128 +128
body_part_position_type linux64 0 2 +2
body_part_position_type windows64 0 2 +2
body_part_relation_type linux64 0 2 +2
body_part_relation_type windows64 0 2 +2
cgl_bp_conditionst linux64 0 136 +136
cgl_bp_conditionst windows64 0 136 +136
cgl_itemst linux64 0 104 +104
cgl_itemst windows64 0 104 +104
cgl_tissue_layer_conditionst linux64 0 168 +168
cgl_tissue_layer_conditionst windows64 0 168 +168
cgl_tissue_layer_swapst linux64 0 32 +32
cgl_tissue_layer_swapst windows64 0 32 +32
creature_graphics_layer_materialst linux64 0 72 +72
creature_graphics_layer_materialst windows64 0 72 +72
creature_graphics_layer_setst linux64 0 136 +136
creature_graphics_layer_setst windows64 0 136 +136
creature_graphics_layerst linux64 0 408 +408
creature_graphics_layerst windows64 0 408 +408
creature_graphics_tissue_layer_swap_condition_type linux64 0 4 +4
creature_graphics_tissue_layer_swap_condition_type windows64 0 4 +4
creature_position_graphicst linux64 0 432 +432
creature_position_graphicst windows64 0 432 +432
creature_small_texture_type linux64 0 4 +4
creature_small_texture_type windows64 0 4 +4
d_init linux64 1856 1848 -8
d_init windows64 1856 1848 -8
d_init_adventurer_zview linux64 0 4 +4
d_init_adventurer_zview windows64 0 4 +4
d_init_flags3 linux64 4 0 -4
d_init_flags3 windows64 4 0 -4
d_init_idlers linux64 0 4 +4
d_init_idlers windows64 0 4 +4
entity_occasion_purpose_type linux64 0 4 +4
entity_occasion_purpose_type windows64 0 4 +4
entity_uniform_type linux64 0 2 +2
entity_uniform_type windows64 0 2 +2
entity_unk_v47_1 linux64 160 0 -160
entity_unk_v47_1 windows64 160 0 -160
ethic_type linux64 4 2 -2
ethic_type windows64 4 2 -2
evidence_hf_filest linux64 0 160 +160
evidence_hf_filest windows64 0 160 +160
evidence_type linux64 0 4 +4
evidence_type windows64 0 4 +4
genetic_model_type linux64 0 2 +2
genetic_model_type windows64 0 2 +2
genetic_modifier_type linux64 0 4 +4
genetic_modifier_type windows64 0 4 +4
habit_type linux64 0 2 +2
habit_type windows64 0 2 +2
incident_type linux64 0 4 +4
incident_type windows64 0 4 +4
intrigue_corruption_action_type linux64 0 4 +4
intrigue_corruption_action_type windows64 0 4 +4
lair_characteristic_type linux64 0 2 +2
lair_characteristic_type windows64 0 2 +2
replacement_method_type linux64 0 2 +2
replacement_method_type windows64 0 2 +2
specialattack_type linux64 0 4 +4
specialattack_type windows64 0 4 +4
tissue_shape_type linux64 0 4 +4
tissue_shape_type windows64 0 4 +4
word_property_type linux64 0 2 +2
word_property_type windows64 0 2 +2

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myk002 commented 6 months ago

I'm starting to update the scripts as per the changes in this PR