Closed ralpha closed 4 years ago
Just from looking at the code, I'm guessing entityV.claims.border.x
is a vector, so you'd want to check if it's non-empty, e.g. #entityV.claims.border.x > 0
I'm not really familiar with the dfhack codebase. So don't know how the objects are structured. Or where I can even find the structure. So I did not know what to change. If you could point me in the right direction I could check it out.
As I'm working on a program that parses the xml. So I'll probably change this file more in the future. When I have some time I'll figure out how to fix it. :P
Up to you - I can fix it if you like, or I can let you handle it.
gui/gm-editor
is a nice way to visualize structures, or you can use the lua
interpreter (specifically the ~
command within it to dump a structure is what I often use to explore things). I'm guessing entityV
is an instance of df.historical_entity
, so in the Lua interpreter you could start with df.historical_entity.find(some_Id)
or df.historical_entity.get_vector()
. https://dfhack.readthedocs.io/en/stable/docs/Lua%20API.html goes into some more detail about how the Lua API works and might help.
I'm not sure if that answers your questions, so let me know if there's something else we can clarify/help with.
I'll check it out tomorrow. This looks like a good beginners bug :) I'll let you know if I have questions. Already found some other bugs/improvements so rather than writing a bug report I'll try to fix them. (Will make separate benches/pull requests for the bugs as noted here) Thanks for the info!
Thanks for letting me handle this. I fixed and tested the issue in the pull request above. A simple solution but I have also set up a testing environment here so I can use it in the future. If you have feedback, let me know.
One small question, what did you mean with
or you can use the lua interpreter (specifically the ~ command within it to dump a structure is what I often use to explore things).
I got the gui/gm-editor
working and it is quite nice. But dumping this to file might be nice too, if that is what you mean.
By "dump" I just meant it'll list all of the fields, basically in the same format you see in gui/gm-editor. It has a couple advantages over gui/gm-editor for some use-cases (e.g. it's easier to copy text and develop snippets of scripts on the fly).
There should be a check on if it is (going to be) empty in the exportlegends.lau file.
If the tag is empty it should be removed.
Example of current output:
Desired output:
( The unwanted extra spacing inside the tag is already addressed in: https://github.com/DFHack/scripts/pull/148 )
So there should be an if-test before this line. https://github.com/DFHack/scripts/blob/068ae13427c7bad0c084c21a1ac83eec91395efa/exportlegends.lua#L420