Open Bumber64 opened 3 years ago
This one might end up requiring some reverse-engineering, e.g. to figure out how tree-chopping jobs work. create-tree.lua
uses arena mode's tree-creating logic, but I don't think arena mode has tree-destroying support at the moment.
Implement a command to remove trees. Options for destroying all trees, certain species, tree at cursor, and those designated to be chopped. Option to drop logs or not.
Research needs to be done into how DF treats chopped trees versus ballista'd trees. Trees removed by ballista bolt have issues such as items not falling afterward, and potentially issues with cave ins if the tree is not truly removed and attempts to grow.