Open legolegs opened 9 years ago
The manager is internal to DF itself and cannot be hooked by DFHack - the best we could do would be to periodically check all workshops for inappropriate manager-created jobs and then try to transfer them to more adequate buildings (or just cancel them).
The game marks jobs which were created by manager. Can we move those marks
as well with jobs?
Also, where I should look for dfhack api or documentation if any?
https://dfhack.readthedocs.org/en/stable/
Also try browsing the xml files in df-structures.
Is this still a problem in DF 0.43, with the upgraded manager?
There are two issues to be fixed with proposed plugin:
I'm intend to take care of it myself since I am programmer, but I never hacked dfhack before and never did revers engineering/decompiling so I will accept any help and good advices.