Closed DFillmore closed 10 years ago
If the interpreter is at the 'press any key to quit' prompt, and a sound is still playing, when the sound finishes it can call the interrupt routine, which will start the game running again.
This will also screw up restarts and restores. Maybe end the sound immediately when any of those happen?
If the interpreter is at the 'press any key to quit' prompt, and a sound is still playing, when the sound finishes it can call the interrupt routine, which will start the game running again.