This broke because viola only went into graphics mode if the graphics flag in Flag 2 was set. However, Viola still has code that assumes unit size based on Z-Machine version, rather than graphics mode, so the positioning messes up. Fixed by making all v6 games enter graphics mode.
This broke because viola only went into graphics mode if the graphics flag in Flag 2 was set. However, Viola still has code that assumes unit size based on Z-Machine version, rather than graphics mode, so the positioning messes up. Fixed by making all v6 games enter graphics mode.