Closed NdranC closed 9 months ago
It seems like this might be a bug with firefox and convenient-effects combined. I tried in chromium and I don't have this issue.
drawImage() fails silently when drawing an SVG image without @width or @height https://bugzilla.mozilla.org/show_bug.cgi?id=700533
I'm not entirely sure why this happens on my current world but not on a new world and how to fix it. But hopefully this might be a lead.
Firefox has had issues with images before. I think it's relatively simple to add the width and height, but can anyone confirm if this is still an issue?
Because of this issue I made a new world and continued my campaign there. I don't know why butt this issue wasn't happening on a new world even with the same mods/assets.
Out of curiosity I loaded my old world and it seems to be loading fine on a quick test. /shrug
Well, alright then. Maybe Foundry fixed something or who knows 🤷
As someone who experienced the same issue just now, I'm just going to put this solution out there for posterities sake:
All I had to do was Reset Status Effects to Default using the button in the CE dialog and then repopulate the status effects I like to regularly use from my favorites. Fixed it right up, no new world or mysterious update waiting required.
Describe the bug I'm unable to load any scenes after updating from v10 to v11 with this mod enabled. They load up to 95% and never progress past. This was tested by disabling every mod except this mod and it's pre-requisites. Creating a new empty scene and trying to load into it still presents the same bug. Disabling this mod fixes the issue instantly.
To Reproduce This ONLY seems to happen on my old v10 world. If I create a new world the issue does not happen.
Additional context Paste bin with the console log https://pastebin.com/jy0G7QG7
Foundry v11 b313 DnD5e 2.3.1 Dfreds Convenient Effects 6.0