DFreds / dfreds-convenient-effects

A FoundryVTT module that adds easy to use toggleable active effects for any system.
MIT License
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AOE abilities do not target "incapacitated" tokens. #303

Closed zeldafreak6245 closed 10 months ago

zeldafreak6245 commented 10 months ago

Describe the bug When using an AOE ability or saving throw (IE a grenade), it does NOT target anything that has the incapacitated condition, or anything tied to that condition- unconscious, paralyzed, ect. This appears to be related to whatever hard-coding is included with the included incapacitation condition. Renaming the condition to something else alleviates the problem.

To Reproduce Steps to reproduce the behavior:

  1. Create a custom effect & name it "incapacitated" or use the built-in one.
  2. Apply it to a target.
  3. Use an AOE ability- note that there is no targeting.

Expected behavior Everything but "dead" tokens should be targeted but AOE abilities.

Screenshots This is a screenshot where I renamed the "Incapacitated" condition. As you can see- the unit is able to be targeted. image

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zeldafreak6245 commented 10 months ago

Turns out, this was MIDI setting. Gotta make sure these do not say "ignore defeated" (despite those status' not necessarily meaning they are defeated..)

My Apologies!

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