Closed Eireman closed 3 months ago
v12.325 is released, and still no response?
upvote on this. I also need it
Upvote :D Nice Addon, must have for all :)
+1 on V12. No ETA yet?
Also an upvote from me.
Another upvote!
Needed for Plutonium to work
Needed for Plutonium to work
If you uninstall the "automation addon companion module" you can get Plutonium to work...but there are a LOT of modules that rely on Dfreds.
Nobody cares what’s required for your piracy module to work.
Another Upvote amazing Mod needs update badly
And one another upvote
Add another vote
Another up vote 👍
+1 for an updated version for FoundryVTT v12 stable
Another upvote here
Can sacrifice an upvote on here for this
upvote :p
Nobody cares what’s required for your piracy module to work.
the f is wrong with you ? xD how is Dfred piracy
Nobody cares what’s required for your piracy module to work.
the f is wrong with you ? xD how is Dfred piracy
Ehmm, the modules mentioned in the messages that the user has replied to, is indeed dubious to say the least. Nobody said that for DFreds.
Peace ☮️
Yet another upvote here from me. DFred's is practically a required component to help make management of status effects soooo much easier!
Upvote here as well. DFreds is important. Best effect module to use for its job.
Another upvote!
FYI.
It is being worked on, but there is no ETA at this time.
Another upvote!
I've forked this repo and updated the manifest to make it loadable with v12. I haven't made any code changes, so use it at your own risk :shrug:
https://github.com/AlexMeuer/dfreds-convenient-effects/releases/download/v6.0.4/module.json
I've forked this repo and updated the manifest to make it loadable with v12. I haven't made any code changes, so use it at your own risk 🤷
* https://github.com/AlexMeuer/dfreds-convenient-effects/releases/tag/v6.0.4 * `https://github.com/AlexMeuer/dfreds-convenient-effects/releases/download/v6.0.4/module.json`
Tried it out...womp womp...no go. Icon shows but does nothing. Error: An error occurred while rendering ConvenientEffectsApp 35. this._all is undefined
For me it was enough to get foundry to allow me to enable/disable other modules. Previously, foundry wouldn't let me change any modules since something that depended on convenient effects was enabled and couldn't be unselected so this fixes it for me :sweat_smile:
FYI.
It is being worked on, but there is no ETA at this time.
Is that work happening on the module_rewrite
branch or somewhere else?
FYI.
It is being worked on, but there is no ETA at this time.
Thanks for working on it. :-)
any news about dfreds convenient effect v12? :P
Commenting on this to get notified when it's closed, so I can upgrade to v12 :)
dito
Commenting on this to get notified when it's closed, so I can upgrade to v12 :)
Thanks a lot for your hard work DFreds, looking forward to using Convenient Effects again with v12.
upvoting this
Excited and grateful for updates! :)
Upvote/notified when ready. Can't DM nearly as easily without this module. It's my favourite one! Thanks, and looking forward to it being updated!
Following
Guys if you want to follow this issue, please use the subscribe button at the top right. No need to announce to everyone!
Guys if you want to follow this issue, please use the subscribe button at the top right. No need to announce to everyone!
I understand the annoyance, but as far as I know, you only have the option to receive every update on the repo, or just the ones you are participating in. Hence the need to post on the thread you want to follow. If you know of any other way, I'm here to learn!
Guys if you want to follow this issue, please use the subscribe button at the top right. No need to announce to everyone!
I understand the annoyance, but as far as I know, you only have the option to receive every update on the repo, or just the ones you are participating in. Hence the need to post on the thread you want to follow. If you know of any other way, I'm here to learn!
You can enable notifications for a single thread at the top right, without any other interaction.
Ugh, I swear I looked everywhere on the mobile interface and couldn't find it, but here it is, at the very bottom of the page. Thanks.
FYI.
It is being worked on, but there is no ETA at this time.
Is there an ETA for this now? Thanks for a great module - Players can't live withoout it :)
For everyone waiting — I found this YouTube video with a workaround to get it to work on v12 with dnd 5e 3.1.2. Hope it works for you!
For everyone waiting — I found this YouTube video with a workaround to get it to work on v12 with dnd 5e 3.1.2. Hope it works for you!
Cruel, but funny!! 🤣🤣🤣
For everyone waiting — I found this YouTube video with a workaround to get it to work on v12 with dnd 5e 3.1.2. Hope it works for you!
Fully expected it and still clicked it because of desperation while waiting
DFreds — 2024/08/01 04:45 I am hoping that CE will be v12 compatible in the next week or so. Dear god don't quote me on that
DFreds — 2024/08/01 05:02 If anyone wants to be a Tester, let me know. About to drop a new build to test 😤
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Waiting on this too!!
Compatible in v7.0.0
just tried with version 12 build 331 and I just get an empty list: how to fix that? System is PF2e
Foundry is currently in a public testing v.4 beta and I have asked to NOT be part of the testing as my server runs live streamed games.
Is there any time table for this module to inherit v12 verbosity?