This is related to issue #9. When a torch lands on an open door and fails to flame up (or explode), it is then impossible to pickup. My present workaround is to hit '%' to manipulate an object, then select an object on the floor, select the torch, then select 'throw' and throw it away from the door hoping it won't explode (right now a short range throw means it probably won't explode), then I go over where the torch has landed and pick it up, then position myself for a new throw and try again. I believe this is an incredibly tedious mechanic all around, but bare minimum it should be possible to pickup a torch off the open door.
This is related to issue #9. When a torch lands on an open door and fails to flame up (or explode), it is then impossible to pickup. My present workaround is to hit '%' to manipulate an object, then select an object on the floor, select the torch, then select 'throw' and throw it away from the door hoping it won't explode (right now a short range throw means it probably won't explode), then I go over where the torch has landed and pick it up, then position myself for a new throw and try again. I believe this is an incredibly tedious mechanic all around, but bare minimum it should be possible to pickup a torch off the open door.