Open falkTX opened 5 years ago
Param changes via callbacks:
create an event listener with AUEventListenerCreate(amParameterChange_AUEventListenerProc, then add a parameter listener for every parameter id using AUEventListenerAddEventType AudioUnitParameter parameter = {audioUnit, parameterId, kAudioUnitScope_Global, 0 };
I'll let it known I have a tool to build the AU resource fork without Xcode use. It is an option to consider for cross-compilation builds. I have arranged it to produce an exactly identical binary from rsrc output of a Juce plugin. https://github.com/jpcima/AuRez
very nice, so we can get cross-compilation working. better yet, we control the build in a better way if we use that.
I am taking a pause from DPF stuff to finalize carla and jack2 releases, but great to know that exists.
A collection of small but nasty things to do