Closed ziyedy closed 2 years ago
不太明白你说问题指什么, 能用中文重新叙述一下吗?
感谢回复,就是在渲染得到mask时,我想设置渲染出的mask rgb值为(1, 0, 0)这种RGB具体值(0-255范围),但在blender中设置材质颜色的时候好像没办法直接设置具体的rgb值,需要有一个转化,我不太清除这种转化的规律是什么所以想请教一下
比较麻烦, 不好文字表述清楚. 要不加个微信语音聊一下? 我微信号
print("gaeaeaka_ayoaunga".replace("a",''))
Thanks for your great work, it really helps me a a lot. Now I meet a problem that I don't know how to change the accuracy RGB such as (0, 0, 1) to the blender's RGB which range in (0, 1). I read your code and find you have a transform about that, so I really want to know the way I should do to get the accuracy RGB in blender. Hope to your reply!