Closed SonOfCoding closed 5 years ago
please run
glxinfo -B
and print the output here
(py2.7_edc) edison@amax-server:~/edison/aae/AugmentedAutoencoder/AE_WORKSPACE_PATH$ glxinfo -B name of display: localhost:16.0 display: localhost:16 screen: 0 direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose) OpenGL vendor string: Mesa Project OpenGL renderer string: Software Rasterizer OpenGL version string: 1.4 (2.1 Mesa 10.5.4)
this is the output, please help me. is there a problem on direct rendering?
This suggests that you are using the Mesa GL library, not the Nvidia one.
Which Nvidia graphics card do you have? Can you do nvidia-smi and post the Driver Version?
You should probably update your Nvidia Driver.
I am using Nvidia GTX1080TI, Driver Version is 384.130
should I update the driver? is it because of lack of memory ?
I re-run the code and using my own .ply model. This time the error becomes the following:
(py2.7_edc) edison@amax-server:~/edison/aae/AugmentedAutoencoder/AE_WORKSPACE_PATH$ ae_train exp_group/my_autoencoder -d
128 128 3
[[8, 8], [16, 16], [32, 32], [64, 64]]
(?, 128, 128, 3)
(?, 128, 128, 3)
No handlers could be found for logger "OpenGL.acceleratesupport"ETA: --:--:--)
Traceback (most recent call last): |
File "/home/edison/py2.7_edc/bin/ae_train", line 11, in
could you please give me a help? Thank you.
This looks like a cluster configuration. As mentioned in the README, you have to render on your local machine with a display connected. Headless rendering is not supported by glfw, so this is unfortunately not in my hands.
If your local Nvidia GPU isn't powerful, a workaround is to only render locally, i.e. first run
ae_train exp_group/my_autoencoder -gen
on your local machine and then copy the resulting .npz file (from local $AE_WORKSPACE_PATH/tmp_datasets/) to your Cluster's ($AE_WORKSPACE_PATH/tmp_datasets/) for training with:
ae_train exp_group/my_autoencoder
Your .ply file does not contain faces, i.e. you don't seem to have a real, meshed 3D model. You can create a mesh model from a point cloud with meshlab.
I see, I will try another 3D model to see if it is okay. Thank you very much for your help :)
@SonOfCoding Hi, I am facing the same RuntimeError: Framebuffer not complete.
when running the program. Could you pls advise me how did you solve it? I am using the CAD model from T-LESS dataset. Cheers.
I have installed the pyopengl as issue#1 mentioned. However, I get this problem and I dont know why. Could you please help me? Thank you.
(py2.7_edc) edison@amax-server:~/edison/aae/AugmentedAutoencoder/AE_WORKSPACE_PATH$ ae_train exp_group/my_autoencoder -d 128 128 3 [[8, 8], [16, 16], [32, 32], [64, 64]] (?, 128, 128, 3) (?, 128, 128, 3) No handlers could be found for logger "OpenGL.acceleratesupport" | (ETA: --:--:--) Traceback (most recent call last): File "/home/edison/py2.7_edc/bin/ae_train", line 11, in
sys.exit(main())
File "/home/edison/py2.7_edc/local/lib/python2.7/site-packages/auto_pose/ae/ae_train.py", line 90, in main
dataset.get_training_images(dataset_path, args)
File "/home/edison/py2.7_edc/local/lib/python2.7/site-packages/auto_pose/ae/dataset.py", line 93, in get_training_images
self.render_training_images()
File "/home/edison/py2.7_edc/local/lib/python2.7/site-packages/auto_pose/ae/dataset.py", line 246, in render_training_images
bgr_x, depth_x = self.renderer.render(
File "/home/edison/py2.7_edc/local/lib/python2.7/site-packages/auto_pose/ae/utils.py", line 15, in decorator
setattr(self, attribute, function(self))
File "/home/edison/py2.7_edc/local/lib/python2.7/site-packages/auto_pose/ae/dataset.py", line 75, in renderer
float(self._kw['vertex_scale'])
File "/home/edison/py2.7_edc/local/lib/python2.7/site-packages/auto_pose/meshrenderer/meshrenderer_phong.py", line 24, in init
GL_DEPTH_ATTACHMENT: gu.Renderbuffer(GL_DEPTH_COMPONENT32F, W, H) } )
File "/home/edison/py2.7_edc/local/lib/python2.7/site-packages/auto_pose/meshrenderer/gl_utils/fbo.py", line 24, in init
raise RuntimeError('Framebuffer not complete.')
RuntimeError: Framebuffer not complete.