What steps will reproduce the problem?
1. There is no way to use glBlendFuncSeparate through ccGLStateCache
What is the expected output? What do you see instead?
Being able to set separate blend parameters for color and alpha
What cocos2d version are you using ?
2.1
What iOS / Mac SDK are you using ?
iOS
Debug or Release ?
Both
Which target device / target OS are you using ?
All
iOS only: Does this happens on device ? or on the simulator ? or on both ?
Both
Please provide any additional information below.
Pull request submitted... https://github.com/cocos2d/cocos2d-iphone/pull/321
Original issue reported on code.google.com by combinat...@gmail.com on 7 Aug 2013 at 10:41
Original issue reported on code.google.com by
combinat...@gmail.com
on 7 Aug 2013 at 10:41