In order to smooth out the effect, allow for exponential wave damping on
the 3D Ripple effect/action. I have implemented this by simply multiplying
the wave by a factor expf(-gamma*t) where gamma is a damping factor and t
is the time. Make it default to 1.0 for no damping.
Sorry I couldn't choose Enhancement as an issue type on here.
Original issue reported on code.google.com by ironxcr...@gmail.com on 15 Nov 2009 at 3:50
Original issue reported on code.google.com by
ironxcr...@gmail.com
on 15 Nov 2009 at 3:50