It would be helpful to support point-in-polygon style intersection for performance of large collections of cells per destination polygon.
This could be done with one function to generate a collection of points instead of cell geometry and an second function that does a spatial intersection and just returns 1 or 0 for each point.
It would be helpful to support point-in-polygon style intersection for performance of large collections of cells per destination polygon.
This could be done with one function to generate a collection of points instead of cell geometry and an second function that does a spatial intersection and just returns 1 or 0 for each point.