Currently the legends are all rectangular, regardless of whether the underlying tiling is hexagonal or rectangular. It would be nice if the legend shape reflected the tiling type.
Because the legend size is limited to the bounds of the elements selected by _get_legend_elements() this is a bit more complicated than just making a buffered tile_unit.tile. So... some care required!
Currently the legends are all rectangular, regardless of whether the underlying tiling is hexagonal or rectangular. It would be nice if the legend shape reflected the tiling type.
Because the legend size is limited to the bounds of the elements selected by
_get_legend_elements()
this is a bit more complicated than just making a bufferedtile_unit.tile
. So... some care required!