Describe the bug
In the new editor as of update 0.3.0, if you set the variant difficulty to any number (in this example 5), it still displays the difficulty number as 0 in the menu. It displays properly in the actual level though.
To Reproduce
Steps to reproduce the behavior:
Go to the custom levels page.
Create a new level + variant.
Set the difficulty to any value above 0.
Save and go back to the menu.
Expected behavior
The difficulty number should have changed if the difficulty is above 0. Instead it remains 0 even when setting a different value.
Screenshots
By submitting this, I am confirming that I have read the README and am using the latest version of Beatblock.
Edit: I may have found the problem. In the manifest, it appears to only change the variant difficulty and not the difficulty for the level as a whole. This extends to the name of the charter as well.
Describe the bug In the new editor as of update 0.3.0, if you set the variant difficulty to any number (in this example 5), it still displays the difficulty number as 0 in the menu. It displays properly in the actual level though.
To Reproduce Steps to reproduce the behavior:
Expected behavior The difficulty number should have changed if the difficulty is above 0. Instead it remains 0 even when setting a different value.
Screenshots
By submitting this, I am confirming that I have read the README and am using the latest version of Beatblock.