DRVeyl / RealAntennas

KSP Mod to add better antenna / link calculations to CommNet.
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Distant galaxy packet, connection line disappears. #76

Open Aebestach opened 2 years ago

Aebestach commented 2 years ago

When using distant galaxy packages, connecting lines such as TargetLink are lost when viewed from certain perspectives. Especially when in map mode and very close to my vessel. 1 2

DRVeyl commented 2 years ago

Any guesses what the purple speck top-center of the bottom picture is? (I do, I'm betting there's a precision problem that's going to happen when trying to look at intergalactic distances in scaledSpace. And I'm not sure how much sense it makes for RA to actually work at those distances. Sure, it doesn't implement signal delay, but when that signal delay would actually measure millenia...)

What sort of distances are we talking here?

If you go into the settings page (click the RealAntennas icon) and try messing with things like the link line brightness, does it change behaviour?

What perspectives do work?

Aebestach commented 2 years ago

Any guesses what the purple speck top-center of the bottom picture is?

The purple flecks are actually on a galaxy texture.

What sort of distances are we talking here?

The current location of this vessel is about 270Tm-280Tm from kerbin.

If you go into the settings page (click the RealAntennas icon) and try messing with things like the link line brightness, does it change behaviour?

Nothing has changed.(for targetlink.)

What perspectives do work?

I have uploaded a video of the test, which you can watch. https://youtu.be/uuhEl3XRl5w

DRVeyl commented 2 years ago

Ok, definitely weird. Thanks for reporting and the video. No ETA but I will poke at this next time I am going through RA.