Hi, I am translating your work 😁 and I have a question:
If I translate this project, do I need to create a new file to store all localized text? like Kerbalism[this]
or I just do like this:
GUILayout.Label(Localizer.Format("#RA_GroundStationTechLevel_text", $"{currentGroundStationTechLevel: F0}"));in PlannerGUI.cs line 91
_"#RA_GroundStationTechLeveltext = Ground Station TechLevel: <<1>>" will in a new file like en-us.cfg
Hi, I am translating your work 😁 and I have a question: If I translate this project, do I need to create a new file to store all localized text? like Kerbalism[this] or I just do like this:
GUILayout.Label(Localizer.Format("#RA_GroundStationTechLevel_text", $"{currentGroundStationTechLevel: F0}"));
in PlannerGUI.cs line 91 _"#RA_GroundStationTechLeveltext = Ground Station TechLevel: <<1>>" will in a new file like en-us.cfg