DRY411S / Recycling-Machines

A factorio mod that adds Recycling Machines to the game. These disassemble products back into their original ingredients.
GNU General Public License v3.0
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Bob+Angel - unable to recycle lowest-grade items (game version 0.17.50) #60

Closed MikeRosoft closed 5 years ago

MikeRosoft commented 5 years ago

I have installed Bob's and Angel's mods. After building level 2 recycling machine, it appears that I can't recycle the lowest-grade items (I can't find the recycling recipes). Recycling low-grade items which can't be upgraded to higher grade is the whole point of this mod.

Items with missing recycling recipes:

Game save: https://app.box.com/s/ow3vf3xuidg5ds5qgm7pmnvzloxnkvay

DRY411S commented 5 years ago

This looks identical to Issue #49 and was fixed in v0.17.2 of the mod. Can you confirm that you have the latest version please.

MikeRosoft commented 5 years ago

I have ZRecycling version 0.17.8.

MikeRosoft commented 5 years ago

List of installed mods:

angelsaddons-cab_0.1.3.zip angelsaddons-oresilos_0.5.1.zip angelsaddons-petrotrain_0.4.0.zip angelsaddons-pressuretanks_0.4.1.zip angelsaddons-smeltingtrain_0.2.0.zip angelsaddons-warehouses_0.4.1.zip angelsbioprocessing_0.6.2.zip angelsindustries_0.2.0.zip angelsinfiniteores_0.8.9.zip angelspetrochem_0.8.5.zip angelspetrochem_0.8.6.zip angelsrefining_0.10.13.zip angelssmelting_0.5.7.zip bobassembly_0.17.4.zip bobelectronics_0.17.5.zip bobenemies_0.17.7.zip bobequipment_0.17.2.zip bobgreenhouse_0.17.1.zip bobinserters_0.17.5.zip boblibrary_0.17.4.zip boblogistics_0.17.11.zip bobmining_0.17.3.zip bobmodules_0.17.4.zip bobores_0.17.4.zip bobplates_0.17.9.zip bobpower_0.17.7.zip bobrevamp_0.17.4.zip bobtech_0.17.3.zip bobvehicleequipment_0.17.5.zip bobwarfare_0.17.10.zip Bottleneck_0.10.4.zip clock_0.17.6.zip FNEI_0.2.5.zip helmod_0.8.11.zip [disabled] rso-mod_5.0.9.zip SpaceMod_0.4.4.zip Squeak Through_1.3.0.zip what-is-it-really-used-for_1.4.3.zip [disabled] ZRecycling_0.17.8.zip

MikeRosoft commented 5 years ago

In addition, when I start a new game, it appears that the recycling recipes don't exist either. (Verified using "What is it really used for" mod.)

DRY411S commented 5 years ago

I suspect the mods may be a red herring. I will first try to reproduce in vanilla. All the items you list as unrecyclable are present in vanilla at the start of a new game.

DRY411S commented 5 years ago

I cannot reproduce this is vanilla. There would appear to be a mod clash.

DRY411S commented 5 years ago

@MikeRosoft that save game link appears to be incorrect.

DRY411S commented 5 years ago

In sandbox scenario mode, with all the mods loaded I cannot reproduce this error.

MikeRosoft commented 5 years ago

I have corrected the URL of the game save.

MikeRosoft commented 5 years ago

I have tested this in sandbox mode. Initially, the recycling recipe doesn't exist; but it appears when I unlock all technologies. (I have tested it by checking for the existence of recycling recipe for pistol.)

The behavior is the same in vanilla + recycling machines + "What is it really used for". Initially the recipe doesn't exist; it appears when I unlock all techs.

DRY411S commented 5 years ago

I'm struggling to reproduce this issue.

When I start a new game, there are no recycling recipes. That's what I would expect because things can be recycled ONLY in Recycling Machines.

Recycling Machines are unlocked by researching Automation. As soon as this research is complete (both in vanilla and with all Bobs/Angels mods that you list), then the recycling recipes for base items are enabled, because the recycling machine is enabled.

I can though see that the base recycling recipes are not enabled in your save game.

DRY411S commented 5 years ago

Maybe this is a workaround until I find out what is going wrong? https://mods.factorio.com/mod/First_phase_recycling

@MikeRosoft

DRY411S commented 5 years ago

I cannot fix this issue in your file, one of the other mods is disabling the recipes. I can show that I enable the recipes before the savegame is loaded, but immediately afterwards, they are disabled again.

I also cannot reproduce this issue with new games and those mods you listed.

The mod I listed above (after you have researched recycling) gets rid of the problem on your save game.

So I am going to flag this as 'wontfix' I'm afraid since it appears to be a one-off. At least I found you a worakround with the other mod.

In investigating the issue, I've decided to change the mod's behaviour at the start of a new game and raised #64 to fix this. The fix for that still does not solve your issue.