Closed lcc815 closed 1 year ago
I observed the loss. It cannot converge to zero no matter how many epochs it runs.
@lcc815 You can try to decrease bev_resolution (defalut is 0.1 meter) and enlarge bev range. Besides, if height or pose is not correct, it may be blurry.
thanks for your quick reply. I will try it :)
yes! You are right, bev_resolution matters and problem solved!
thanks for your great work, which helps the community a lot. But I cannot learn a very clear mesh texture, so I try to overfit single image, and the rendered image is always blurred. following images are gt image and rendered image.
I didn't change any settings of the origin code. Could you please give me some hint to find the reason why this happen? Thanks so much for your help.