DS-13-Dev-Team / DS13-1.0

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FEATURE ADJ: Longterm Fixes for Necromorph/Signal Queue System #2072

Open ghost opened 2 years ago

ghost commented 2 years ago

*Necromorph/Signal queue system --- Needs a massive rework, hasn't been fixed since implemented two years ago.

Cartlord commented 1 year ago

-I don't see why view ranges need adjusted, it seems like it'd be nasty for balance. -Why do Maws and Cysts need price adjusted? -What are "Marker tiers"? -Please don't make Signals share an energy pool, it'll make incompetent players an active drain on the entire team because they'll keep placing useless shit and wasting it