Closed ccfman2004 closed 4 years ago
Just re-run TWPatch and enable widescreen.
That was the first thing I did.
By enabling widescreen, you did so in TWPatch, right?
After doing that, leave TwlBg.cxi
where it's currently at.
I followed the updated instructions on the wiki.
It has not been updated for the latest commits.
Should there be Widescreen.cxi in the TwlBG folder.
No. You just need the widescreen TwlBg.cxi
in sd:/luma/sysmodules/
.
Nope, didn't fix it.
Make sure external FIRMs and modules are enabled.
Already did that when I first setup widescreen weeks ago. I had no issues with widescreen until I updated TwiLightMenu today with last commit.
To make sure, are you doing this in order?
TwlBg.cxi
at sd:/luma/sysmodules/
, and don't move into sd:/_nds/TWiLightMenu/TwlBg/
Still squished.
Is Luma being run from CTRNAND or the SD card?
I have 10.2 installed in both.
That doesn't answer my question.
How do I tell?
According to the Luma settings from SD.
Check Luma config and look at the bottom of the bottom screen.
SD
TwlBg.cxi
does appear in sd:/luma/sysmodues/
, right?
If so, then it seems Luma is just failing to read it for some reason.
Try reformatting the SD card to FAT32 with 32kb cluster size.
If that doesn't fix the issue, then open an issue at the Luma repo.
The issue didn't start until commit 6d61dc9ca97c8fee73a19b41fa3dfe0f25d36081
This does not affect how Luma reads the CXI file though. The Luma bug just wasn't made apparent until that commit.
I think you be confusing this issue with the other issue I am having. The issue here is that the top screen is being squished in the menu now. This has nothing to do with games not launching in widescreen which is the other issue I am now having.
Both issues are linked to the Luma bug.
This is weird, I ran TWPatch again and now it seems to be working.
That would mean that TWPatch is being buggy with the screen refresh and button code then. :P How long did you hold the button combo before it started working properly?
Until the screen started to display that it was doing something. Not even 1 second like every other time I did it.
Also the text in the top screen is horrible now.
Unfortunately, that can't be fixed without properly reworking the TWLMenu++ themes for widescreen.
Even the text on the box art is pixelated now.
Also TwiLightMenu ignores the 4:3 settings now.
Unfortunately, there's no way around this issue, aside from turning off external FIRMs and modules.
Will that ever change?
Yes, the upcoming RTCom code will allow switching between 4:3 and 16:9 without separate TwlBg CXI files and changing Luma settings.
That's good to hear.
I'm not sure why but I have an N3DS and N2DS and widescreen on the N3DS looks fine but on the N2DS everything looks pixelated including DS games. I have the exact same setup on both.
Your console configuration: N2DS 11.13.0-45U Luma3DS 10.2 TWiLight Menu++ Version: d6d43c241dc1502c3051c997032d5631e192143c TWiLight Menu++ Theme: 3DS Suicune
Expected behaviour
Top screen should be the size of the DS screen
Actual behavior