Closed tomrow closed 4 months ago
If I understand this writing correctly, then the way you are suggesting we implement this license enforcement program is as follows:
.gen
implementation intactPersonally, I'd also suggest implementing it for .gen
too, with the difference being that the ROM is still shown but with a little warning message (that could be bypassed for legit roms) for ROMs that do not comply with TMSS (instead of not showing the ROM at all, like for MD/BIN)
Two questions I have on this entire idea, though:
.gen
file format, for the sake of being able to uniquely identify everything?You would have to try pretty specifically to have the string SEGA show up in that specific place in a file, as for implementing it for all with the warning, that sounds cool as long as a the few games that came out before TMSS was implemented are ignored or something as to keep issue reports down for those games
Ishido is an Accolade game from before TMSS was implemented, let alone defeated in court. As such, its entry point is 00 00 02 00
and it does not have the SEGA string at 0x100.
I forgot about this issue. It's already been implemented some versions ago, with the added support of .md
files.
It may be possible to exploit the header of a MegaDrive ROM to tell it apart from other filetypes with similar extensions (.BIN, .MD) The MegaDrive has a licensing enforcement program (TradeMark Security System) that bootstraps the game, much like the Game Boy, where a check is made for a 32-bit word "SEGA" at location 0x100 or 0x101 of the ROM. Most commercially released, licensed games except for 11 that were released before TMSS was implemented are compliant. It would be great if TWLMenu++ could use this to detect a ROM where using the extension would otherwise be impossible.
Info: https://segaretro.org/TradeMark_Security_System