Closed Abzol closed 2 years ago
Try the latest nightly build here, and see if it fixes your issue.
To set the nightly build, set Bootstrap
to Nightly
in the per-game settings (opened by pressing Y in the ROM menu).
Issue persistent in nds-bootstrap 0.52.0 release.
It seems saves don't work at all. After a reset the save seemingly disappears.
Seems to be caused by this error here, from the log:
Error in relocation checking
0380286C 038027B4
vAddrOfRelocSrc: 0238039C
EDIT: 687bde6a fixes saving not working, but the error message will still appear.
Nintendo DSi TWL-001(EUR)
SD card nds-bootstrap Ver. Release v0.50.1 TwlMenu++ v23.0.0.1
Lufia - Curse of the Sinistrals (U) [CAC43A4E]
Expected Behavior: Saved game should have loaded
Actual Behavior: Game seemingly unable to read save data
Steps to reproduce
nds-bootstrap.ini
[NDS-BOOTSTRAP] DEBUG = 0 LOGGING = 0 CACHE_FAT_TABLE = 0 ROMREAD_LED = 0 DMA_ROMREAD_LED = -1 CONSOLE_MODEL = 0 SWI_HALT_HOOK = 1 PRECISE_VOLUME_CONTROL = 0 SDNAND = 0 MACRO_MODE = 0 SOUND_FREQ = 0 HOTKEY = 284 NDS_PATH = sd:/dsi/roms/Lufia - Curse of the Sinistrals (USA).nds SAV_PATH = sd:/dsi/roms/saves/Lufia - Curse of the Sinistrals (USA).sav RAM_DRIVE_PATH = sd:/null.img GUI_LANGUAGE = en LANGUAGE = -1 REGION = -2 DSI_MODE = 1 BOOST_CPU = 0 BOOST_VRAM = 0 CARD_READ_DMA = 1 ASYNC_CARD_READ = 0 EXTENDED_MEMORY = 0 DONOR_SDK_VER = 0 PATCH_MPU_REGION = 0 PATCH_MPU_SIZE = 0 FORCE_SLEEP_PATCH = 0 AP_FIX_PATH = sd:/_nds/nds-bootstrap/apFix.ips
Logs
Other notes
Several other titles (picross 3d, final fantasy tactics a2, rune factory 3) can save and load succesfully. Savefile is created on the SD card, with (roughly) correct file size of ~9kb. Pushing a save file created from other emulator (desmume 0.9.12#10502f0f) exhibits same issue, although readable by emulator. Emulator reads file created on console as empty savefile. Estpolis DS (C8A8FA8B), the japanese version of the same game, exhibits the same issue.