Open Jocathso10 opened 1 month ago
Please test if the same bug happens on either the original cartridge, or an emulator such as melonDS, NO$GBA, or DeSmuME. If the same bug happens in the cartridge or those emulators, then it is not an nds-bootstrap issue.
Game Console(s) used
Launch Method
Sd card, SCFG Disabled, Twilight Menu v27.10.0 latest version.
Version used
Nds-bootstrap Release version v2.0.2 latest version.
Game tested/used/applicable
Scooby Doo and the Spooky Swamp (USA). NTR-BJ2E-USA.
Expected Behavior
Normally in the other console versions, to unlock the three clothes I'm missing, I have to talk to a frog using different characters.
Actual Behavior
In this version the frog doesn't appear, I don't know if the game developers removed it, replace it with other mechanics, or it's a bug, I even did everything to see how the suits were unlocked, but it was of no use. (I don´t know if nds-bootstrap has anything to do with this).
Steps to reproduce
nds-bootstrap.ini
[NDS-BOOTSTRAP] DEBUG = 0 LOGGING = 0 B4DS_MODE = 0 ROMREAD_LED = 0 DMA_ROMREAD_LED = -1 PRECISE_VOLUME_CONTROL = 0 SDNAND = 0 MACRO_MODE = 0 SLEEP_MODE = 1 SOUND_FREQ = 0 CONSOLE_MODEL = 2 HOTKEY = 284 USE_ROM_REGION = 1 NDS_PATH = sd:/roms/nds/Scooby-Doo! and the Spooky Swamp (USA) (En,Fr,Es).nds SAV_PATH = sd:/roms/nds/saves/Scooby-Doo! and the Spooky Swamp (USA) (En,Fr,Es).sav RAM_DRIVE_PATH = sd:/null.img GUI_LANGUAGE = es LANGUAGE = -1 REGION = -1 DSI_MODE = 1 BOOST_CPU = 0 BOOST_VRAM = 0 CARD_READ_DMA = 1 ASYNC_CARD_READ = 0 DONOR_SDK_VER = 0 PATCH_MPU_REGION = 0 PATCH_MPU_SIZE = 0 FORCE_SLEEP_PATCH = 0
Logs
log.txt
Other notes
The truth is that I have already finished the game, but as I said I still have to unlock the three clothing items and the frog doesn't appear, the truth is I don't know if it's a bug of this homebrew application or it also happens in the original physical cartridge, I hope you help me. Cheers. I'm using a translator, my native language is spanish.
Will you be available for future issues and/or replies?
Yes