Open wave9d opened 2 years ago
Hello,
this code is mainly a demonstration of a runtime FFT-based upscaling, so experimenting with all the available local sharpening techniques is not the main target. It has a small contrast-based sharpening shader, so in theory, it is possible to replace it with FSR if someone wants to use both in their projects.
Best regards, Dmitrii
Are there any plans to support amd fsr as well ?