Da0ne / DZMods

DayZ Standalone Vanilla++ project
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crash #155

Closed FPS-86 closed 5 years ago

FPS-86 commented 5 years ago

Hi. I have on a betrays such a mistake. Perhaps because of the mod @ZomBerry Admin Tools


Log C:\DayZServer_2\ServerProfilesFolder\crash.log started at 22.12. 07:39:07

SRV82045, 22.12 2018 08:00:30 NULL pointer to instance Class: 'SurvivorBase' Entity id:0

Function: 'Init' Stack trace: scripts/4_World/entities\manbase\playerbase.c:200 scripts/4_World/entities\manbase\playerbase.c:173 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//AdvancedLoadouts//AdvancedLoadouts.c:220 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//AdvancedLoadouts//AdvancedLoadouts.c:79 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:57 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:36 $CurrentDir:mpmissions\DayZSurvival.chernarusplus\init.c:5

Runtime mode CLI params: port 2402 config ServerProfilesFolder\serverDZ.cfg cfg ServerProfilesFolder\basic.cfg profiles ServerProfilesFolder dologs adminlog freezecheck scriptDebug true mod @RPCFramework;@ZomBerry Admin Tools;@Trader;@VanillaPlusPlus;@DisableBaseDestruction;@InventoryPlus;@[MOV] Airdrop Redux;@[MOV] Notification Framework;@DayZ_CCCP;@SQUAD MSF-C


SRV82045, 22.12 2018 08:00:30 NULL pointer to instance Class: 'Environment' Function: 'Init' Stack trace: scripts/4_World/classes\environment\environment.c:72 scripts/4_World/classes\environment\environment.c:55 scripts/4_World/entities\manbase\playerbase.c:218 scripts/4_World/entities\manbase\playerbase.c:173 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//AdvancedLoadouts//AdvancedLoadouts.c:220 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//AdvancedLoadouts//AdvancedLoadouts.c:79 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:57 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:36 $CurrentDir:mpmissions\DayZSurvival.chernarusplus\init.c:5

Runtime mode CLI params: port 2402 config ServerProfilesFolder\serverDZ.cfg cfg ServerProfilesFolder\basic.cfg profiles ServerProfilesFolder dologs adminlog freezecheck scriptDebug true mod @RPCFramework;@ZomBerry Admin Tools;@Trader;@VanillaPlusPlus;@DisableBaseDestruction;@InventoryPlus;@[MOV] Airdrop Redux;@[MOV] Notification Framework;@DayZ_CCCP;@SQUAD MSF-C


SRV82045, 22.12 2018 08:00:43 NULL pointer to instance Class: 'InfectedHordes' Function: 'SpawnHorde' Stack trace: $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerEvents//InfectedHordes.c:90 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerEvents//InfectedHordes.c:50 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:129

Runtime mode CLI params: port 2402 config ServerProfilesFolder\serverDZ.cfg cfg ServerProfilesFolder\basic.cfg profiles ServerProfilesFolder dologs adminlog freezecheck scriptDebug true mod @RPCFramework;@ZomBerry Admin Tools;@Trader;@VanillaPlusPlus;@DisableBaseDestruction;@InventoryPlus;@[MOV] Airdrop Redux;@[MOV] Notification Framework;@DayZ_CCCP;@SQUAD MSF-C


SRV82045, 22.12 2018 08:00:43 NULL pointer to instance Class: 'InfectedHordes' Function: 'SpawnHorde' Stack trace: $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerEvents//InfectedHordes.c:90 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerEvents//InfectedHordes.c:50 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:129

Runtime mode CLI params: port 2402 config ServerProfilesFolder\serverDZ.cfg cfg ServerProfilesFolder\basic.cfg profiles ServerProfilesFolder dologs adminlog freezecheck scriptDebug true mod @RPCFramework;@ZomBerry Admin Tools;@Trader;@VanillaPlusPlus;@DisableBaseDestruction;@InventoryPlus;@[MOV] Airdrop Redux;@[MOV] Notification Framework;@DayZ_CCCP;@SQUAD MSF-C


SRV82045, 22.12 2018 08:00:43 NULL pointer to instance Class: 'InfectedHordes' Function: 'SpawnHorde' Stack trace: $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerEvents//InfectedHordes.c:90 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerEvents//InfectedHordes.c:50 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:129

Runtime mode CLI params: port 2402 config ServerProfilesFolder\serverDZ.cfg cfg ServerProfilesFolder\basic.cfg profiles ServerProfilesFolder dologs adminlog freezecheck scriptDebug true mod @RPCFramework;@ZomBerry Admin Tools;@Trader;@VanillaPlusPlus;@DisableBaseDestruction;@InventoryPlus;@[MOV] Airdrop Redux;@[MOV] Notification Framework;@DayZ_CCCP;@SQUAD MSF-C

Moondarker commented 5 years ago

ZomBerry is not even in stack trace, so it's not ZomBerry's fault /._.

@Da0ne, about last 3 entries, add a check if zombie was actually spawned after EntityAI AIzmb = GetGame().CreateObject( zmbClass, pos, false, true ); Seems like CreateObject sometimes returns null for no obvious reasons, seen this issue before

S4MT3K commented 5 years ago

I think this issue is caused by the tick. I had the issue that the first killed Zed Crashes my Server. It executed the Code but instantly crashes though. I never fixed it. Its just gone 🤷🏼‍♂️

But the Print i made stopped directly after The getrandomloot and then crashes. Maybe daone can take look?!?

If anybody need more infos i can try to force this crash and post a logfile.