Da0neDatGotAway / mtgVRC

A website to take VRchat video get requests, with a magic the gathering card name, and send back an image of the corresponding magic card.
GNU General Public License v3.0
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Test world does not import decks #1

Open FrozenSunlite opened 3 weeks ago

FrozenSunlite commented 3 weeks ago

Hello, the world you made as an example test world does not import decks for some reason, including rhe premade decks. I cannot select the red commander deck either to test it.

Da0neDatGotAway commented 1 week ago

I pulled the server a while ago, I was not using it and no one else was. I also forgot to backup and lost the VRchat world. Serves me right for not pushing updates, I guess.

Da0neDatGotAway commented 1 week ago

At some point I may remake this but well. It was taking like a minute per deck to load

FrozenSunlite commented 1 week ago

Ahh i see, i appreciate the heads up, i was hoping to use this with my playgroup to try out mtg in vr, since a yugioh one was created recently.

On Thu, Jun 27, 2024, 5:11 PM Da0neDatGotAway @.***> wrote:

At some point I may remake this but well. It was taking like a minute per deck to load

— Reply to this email directly, view it on GitHub https://github.com/Da0neDatGotAway/mtgVRC/issues/1#issuecomment-2195672131, or unsubscribe https://github.com/notifications/unsubscribe-auth/AWGI2VS6OEF4NVXFIS2KDW3ZJR5YNAVCNFSM6AAAAABJDEK64OVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCOJVGY3TEMJTGE . You are receiving this because you authored the thread.Message ID: @.***>

Toys0125 commented 4 days ago

Instead of doing a video stream in a future update, it might be better to do a string load, which can be 100MB large, to do an entire deck in base64 and zip it before sending. It is possible to have each card detail be a text using vrchat's superres text shader and then use a simple 480p image in base64 for the art. For example, using a simple DXT compression to base64 byte array -> compress using Zip as a file, then using UdonZip to decompress it to a file, then into a Texture2D using loadrawimage method. It should be possible to reduce the memory footprint in total.

Da0neDatGotAway commented 4 days ago

Thanks for the idea! I hadn't thought of that. That would be much simpler. If I remake this, I'll do it that way. Feel free to make you own though if you feel like it.

FrozenSunlite commented 3 days ago

Unfortunately im not tech savvy enough to do that, if someone does please please please PLEAAE update me!

On Mon, Jul 1, 2024, 8:00 PM Da0neDatGotAway @.***> wrote:

Thanks for the idea! I hadn't thought of that. That would be much simpler. If I remake this, I'll do it that way. Feel free to make you own though if you feel like it.

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FrozenSunlite commented 12 hours ago

Thanks for the idea! I hadn't thought of that. That would be much simpler. If I remake this, I'll do it that way. Feel free to make you own though if you feel like it.

Would it be within reason to request a remake? Apologies if it seems a little selfish to ask, i just made many friends in vrc that also play it, and it would be nice to play a game of mtg with them while bs'ing about stuff and generally having a good time!