Think about the elements to an item. Are some breakable and some not? Some have limited uses and some don't? Can they only be used by certain creatures or classes? What about weight, is there a limiting factor on how many can be held? Can similar items be grouped? How to keep track of their effects and value? And what categories of items? Equipment? Potions? Crafting items? Currency?
Think about the elements to an item. Are some breakable and some not? Some have limited uses and some don't? Can they only be used by certain creatures or classes? What about weight, is there a limiting factor on how many can be held? Can similar items be grouped? How to keep track of their effects and value? And what categories of items? Equipment? Potions? Crafting items? Currency?