Open GoogleCodeExporter opened 8 years ago
GIMP seems to multiply the color channels with the alpha channel. I will look
for a solution/work-around.
Original comment by ski...@gmail.com
on 27 Jun 2012 at 7:00
Issue 21 has been merged into this issue.
Original comment by ski...@gmail.com
on 28 Nov 2012 at 11:42
Trying to create textures for use as 4 channel tint masks. Setting the alpha
values to full lets me use 3 channels, but 4 channels is currently impossible,
due to the alpha multiplication of the RGB channels.
Original comment by Jonathan...@gmail.com
on 18 Jul 2013 at 12:15
Original issue reported on code.google.com by
muxan...@gmail.com
on 30 Mar 2012 at 10:09