Open GoogleCodeExporter opened 9 years ago
I would suggest you to try different PowerVR options, but since this issue just
happens during menus, maybe it's indeed an emulator issue. Maybe KrossX3 or
PsyMan can give more details regarding this issue and give some more exact
suggestion or try to fix it.
Original comment by telmo.qu...@gmail.com
on 22 Jun 2010 at 3:54
Already tried. Every Z buffer mode works the same, and the only diference is on
the Sort mode (Off disables the ingame hud), but that's ingame and doesnt do
anything on the menus...so, KrossX3 or PsyMan, what do you think guys?
Original comment by alforata@gmail.com
on 22 Jun 2010 at 5:33
Well, its Z sorting being not perfectly accurate, not many things we can do for
now :p
Original comment by drkIIRaziel
on 23 Aug 2010 at 12:01
[deleted comment]
Original comment by drkIIRaziel
on 20 Oct 2010 at 10:52
Probably same issue as with Shenmue trees? NullDC don't support alpha-channels from texture?
Original comment by x.ran...@gmail.com
on 3 Nov 2010 at 10:06
How about adding auto sorting to nullDC?
I took this idea from DEmul.
Original comment by jedc...@gmail.com
on 20 Apr 2012 at 12:33
Original issue reported on code.google.com by
alforata@gmail.com
on 21 Jun 2010 at 9:08Attachments: