Open Ingunar opened 11 months ago
euh, adding a hack should show all hacks disabled iirc? or thats at least what the code should be doing :p
Hmm trying to remember...
Does it check if you added/removed a hack with the same name? Since we added and removed some min/max versions.
From the Discord conversation:
I replaced the first one via FTP, and used WiiU Priiloader Forwarder, and checked the enabled/disabled flags
if the amount of hacks stays the same it might be confused, but if the hacks amount changed they should all be disabled just to clarify
Okay, we can be sure about these two cases:
Describe the bug Changing the hack position or adding new hacks to the
hacks_hash.ini
will display the incorrectenabled
ordisabled
status inside theSystem Menu Hacks
section.To Reproduce If you add new hacks or move the hacks anywhere except the bottom of the
hacks_hash.ini
list, the Priiloader reads the hack status based on the Index position previously set. (Hacks not compatible with the system menu version count too)Version 0.10.0
Expected behavior The hacks
enabled
anddisabled
flags should match the previously set settings.Additional context This leads to full confusion about what is happening when saving new settings.