Open ghost opened 3 years ago
Might be easier to just use the reshade dll injection method. Set DXGI to n,b and be done with it.
vkBasalt is intended to be a vulkan shader effect tool and isn't specifically targeting DXVK so you will find limited help in regards to DXVK compatibility. Also this effect may be too advanced for basalt to work with atm.
I'm using Lutris to get osu! work, here shader from reshade i want to use: https://reshade.me/forum/shader-presentation/4335-experimental-high-framerate-frame-blending How to get it work on DXVK?