Open arthurgeron opened 5 years ago
For now you can change the D3bot.BotAttackAngLerpFactor
variable in lua/d3bot/sv_config.lua
. Decreasing it should make the bot follow its target slower. But the bots will still do a 180 turn relatively fast.
I can change bot movement, to turn at a maximum speed. Additionally i can add a strength setting for random movements when bots are in melee mode. If i find some time i can experiment with that in a few days.
Prop attacking is not influenced by any of that, because bots don't actively attack props.
I'm trying that out, thank you!
Hi,
People comment a lot how bots have a "aimbot" type of aim, if you're in a certain range, doesn't matter what you do they will hit you.. If we could set like a chance, like 1 in 4 chances of missing ( a player, not props) a hit it would feel way more organic to play against bots.