DaedalicEntertainment / ue4-test-automation

Facilitates setting up integration test suits with Unreal Engine 4 Gauntlet.
https://www.daedalic.com
MIT License
215 stars 62 forks source link

Networking Support #1

Open DaedalicEntertainment opened 4 years ago

DaedalicEntertainment commented 4 years ago

Add support for automating tests involving servers and clients, much like the "Networked Integration Testing" by Rare, Ltd.: https://www.gdcvault.com/play/1026366/Automated-Testing-of-Gameplay-Features

ughstudios commented 4 years ago

Is there any progress on this? This would be hugely useful for our project.

caspiDoron commented 3 years ago

Would be amazing to be able to test server and clients test cases

janousch commented 2 years ago

@ughstudios @caspiDoron ETA for networking support is May.

dcordovag commented 2 years ago

Are there any news with this?

janousch commented 2 years ago

Are there any news with this?

Hi, sorry for the silence here. It's still WIP, there are many changes needed for networking support. First I will submit it on my own fork. The prototype runs in the session frontend and can also be run from the console on a build machine. Preview of a VR multiplayer game. https://user-images.githubusercontent.com/19645933/181754088-8d34037c-e7e4-41ba-8c37-ff5661af0f0c.mp4

laurencei commented 1 year ago

Just came across this tonight. Looks amazing.

How's the network stuff going? Is there a prototype we can use, or not yet? I appreciate this is open source and free, so if its not available that is fine, I'll keep looking.

Thanks for the awesome package either way.

josegoval commented 3 months ago

Do we have any news on this?