I do like the Golems' durability and resistance to knockback, as those are fitting attributes, but since they don't burn in the sun, they do tend to be a rather overpowered adversary in the early game. Could you perhaps add options to configure their maximum walking speed and/or how aggressive they are (for instance, becoming hostile only when attacked)?
I do like the Golems' durability and resistance to knockback, as those are fitting attributes, but since they don't burn in the sun, they do tend to be a rather overpowered adversary in the early game. Could you perhaps add options to configure their maximum walking speed and/or how aggressive they are (for instance, becoming hostile only when attacked)?