Closed Daedeross closed 5 years ago
Looks like the on_chunk_charted event will not trigger for the normal vision radius provided by radars. Instead, I think I will spawn hidden, non-colliding, radars on each level that match the the specs of the placed radar. And remove these if the original radar become invalid,
Alternatively, I could just allow radars to be built underground, but I don't like that thematically.
Add Research for "Ground Penetrating Radar." This will subscribe to the on_chunk_charted event and also chart underground layers. This will be a leveled tech, required the the same level of Underground Construction. Each level will allow the radars to chart one additional level down.