DaemonEleuel / avorionpack

An avorion modpack
MIT License
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Salvaging Turrets - They are currently too powerful as a weapon #11

Open DaemonEleuel opened 7 years ago

DaemonEleuel commented 7 years ago

Maybe remove the damage against active ships? Add a check "if iswreck"?

DaemonEleuel commented 7 years ago

Current settings:

    if weaponType == WeaponType.SalvagingLaser then
    template.turningSpeed = template.turningSpeed * 6
    template.size = template.size * 3
    end

    if weaponType == WeaponType.MiningLaser then
        weapon.blength = weapon.blength * 4
        weapon.reach = weapon.blength
        weapon.bwidth = weapon.bwidth * 10
        weapon.bshapeSize = weapon.bshapeSize * 10
    elseif weaponType == WeaponType.SalvagingLaser then  
        weapon.reach = weapon.isBeam and weapon.blength * 4 or weapon.pvelocity*weapon.pmaximumTime
        weapon.bwidth = weapon.bwidth * 10
        weapon.bshapeSize = weapon.bshapeSize * 10
        weapon.blockPenetration = weapon.blockPenetration + 2
        weapon.damage = weapon.damage * 10
    end

The end result for this is: Mining lasers

Salvaging turrets

DaemonEleuel commented 7 years ago

Considered change: Mining lasers - The beam is a bit too bright. Resize it, the rest is ok.

Salvaging turrets - The turret itself becomes too big at higher levels. The damage in combat is way too much. Increasing firedelay and pvelocity should work. It would make the weapon more or less useless against everything that's not still. Does it need to convert to projectile?

DaemonEleuel commented 7 years ago

It's not possible to change to projectile, instead the tracking has been lowered (a lot, from 6 to 0.2) and the energy required for the turrets has been increased. Shield penetration has been completely removed. Need some testing before committing. Ideally the initial consumption should be low but it should drain the generator really fast. This way the turret can be mounted on smaller ships but not be viable for combat.

Also decreased the size of the beams as they were a we bit too colorful (having multiple turrets mounted looked like a rave party).