Closed slipher closed 3 weeks ago
Curious, that doesn't seem to affect 1.2.3
.
Never mind it was a bad r_lightmode
setting saved. Don't know how that happened as I would never archive it on purpose.
Well, no r_lightMode
value should produce that…
I reproduce with any r_lightMode
value smaller than 3
, I consider this a bug.
Meh, breaking commit is 5328a3ffd36429df3b50cb5a619763bf6d5cbcf6…
I may have messed with some light style shader.
Actually what is painted is the light, but without the texture blended in.
On master much of the floor and other textures in
map-tremor_1.2.1.dpk
is replaced with all white. I have a build from April 12th that doesn't have this problem.