DaemonEngine / Daemon

The Dæmon game engine. With some bits of ioq3 and XreaL.
https://unvanquished.net
BSD 3-Clause "New" or "Revised" License
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R_LoadDDSImage: compressed texture images must be power of two #85

Open illwieckz opened 6 years ago

illwieckz commented 6 years ago

Dæmon fails to load some Xonotic textures, here is an example:

Warn: R_LoadDDSImage: compressed texture images must be power of two "dds/textures/map_xoylent/border_big.dds" 
Warn: R_FindImageFile could not find image 'textures/map_xoylent/border_big.tga' in shader 'textures/map_xoylent/border_big' 
Warn: Shader textures/map_xoylent/border_big has a colormap stage with no image 

You can find the file there: border_big.dds

Note that crunch is able to convert this dds file back to tga without complaining.

bofh80 commented 5 years ago

Does this help? https://web.archive.org/web/20130302030405/http://wiki.code43.net/index.php/Texturing The error message from memory might just be shader file entries missing depending on the dds type. (hence the link.)

illwieckz commented 5 years ago

I don't know but this link gave the answer for another question I asked there #30 Thank you