DaemonEngine / daemonmap

Deprecated navmesh compiler for the Unvanquished game
https://unvanquished.net
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Move agents properties into a configuration file + other #12

Closed ghost closed 2 years ago

ghost commented 2 years ago

Other changes:

ghost commented 2 years ago

The goal of that PR is mostly to allow using different agent configurations per map, which is currently useful when integrating the jump magnitude into navmesh generation, which actually generates problems on some maps

ghost commented 2 years ago

No more need for this I guess, since daemonmap has been merged into unvanquished itself.