Aka if a player trys to connect a server when the API for map-link is down, it check what server they were on last and if not the map or server they last loged out on then it would kick them saying "your character isnt on this map, API is down" then they can or could log onto the server there character is on until the API is back up and running
Issues i see with this is how do you make it so if Player A players on a Server while the API is down and logs off and the API comes back up while he is logged off, how do we tell the API to update his information to what the local playerDB has instead of the API cause the player could have played for 4 hours while the API was down just to come back to being 4 hours rolled back
Aka if a player trys to connect a server when the API for map-link is down, it check what server they were on last and if not the map or server they last loged out on then it would kick them saying "your character isnt on this map, API is down" then they can or could log onto the server there character is on until the API is back up and running
Issues i see with this is how do you make it so if Player A players on a Server while the API is down and logs off and the API comes back up while he is logged off, how do we tell the API to update his information to what the local playerDB has instead of the API cause the player could have played for 4 hours while the API was down just to come back to being 4 hours rolled back