Looking at apdoom_send_message() in apdoom.cpp (line 1511), it appears that after a level is detected (if (level_info), the code checks for "map", "blue", "yellow", "red", "green"... but then gives up if none of those are detected, without actually sending a sensible hint for the actual level itself.
The fix looks fairly obvious, but I have no easy way of compiling and testing the code myself, so filing this as an Issue instead of a PR. (Also how do I GitHub? >_>)
Looking at
apdoom_send_message()
in apdoom.cpp (line 1511), it appears that after a level is detected (if (level_info
), the code checks for "map", "blue", "yellow", "red", "green"... but then gives up if none of those are detected, without actually sending a sensible hint for the actual level itself.The fix looks fairly obvious, but I have no easy way of compiling and testing the code myself, so filing this as an Issue instead of a PR. (Also how do I GitHub? >_>)