Open Slessmanman opened 3 months ago
So, I looked into the jars and noticed something. All of the liquids that display properly with the physics mod enabled uses "\assets\modname\textures\block" to store their liquid textures, whereas Garnished uses "\assets\garnished\textures\fluid".
Unfortunately, not too much that I can do without breaking the textures in the base mod. I do believe that this issue probably happens with the Create mod as well, since I used the same texture directory path.
When "Ocean Physics" from Physics Mod (https://www.curseforge.com/minecraft/mc-mods/physics-mod) are enabled, all non-flowing instances of the liquids introduced in this mod have their textures replaced with water's standing texture. Side and flowing textures are unaffected. This does not occur with some other modded liquids, such as those from Mystical Aggraditions, Alex's Caves or Biomes O' Plenty. I am unsure if this is an issue that originates exclusively from Physics Mod or Garnished, but I thought you might want to be aware of the interaction.
To Reproduce -Install both Physics Mod and Garnished -place any liquid from Garnished in any configuration, so long as it is not flowing. -Enable "Ocean Physics" in Physics mod. -top textures of these liquids will appear as water.
Additional context