Dallinger / Griduniverse

Welcome to the Griduniverse.
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Sprites Take 2 #264

Closed alecpm closed 1 year ago

alecpm commented 1 year ago

Refs #251 and based on #260

There are some limitations when using a WebGL/Regl canvas that needed to be worked around for this:

I've moved the emoji rendering to use a canvas texture with a text fill. This simplified the implementation of emojis, but they can only be added by pasting the characters directly, not by name.

I think this is in decent shape now and seems to be performing well.