Closed silviot closed 11 months ago
It's true that a null, negative or non string value will result in a runtime error with the current code.
But I don't think ignoring an auto_transition_time
directive when it has an invalid value would be of any help.
I believe there should be a validation step at the very beginning (possibly even a command to just run the validation on the game config yaml) that won't let the experiment start in case there are any problems.
See #271