Problem
When deploying a multiplayer version of the experiment (recruiter = hotair for debugging purposes), I found that "Currently carrying" displays whichever item player with ID 1 is carrying, and not the item that the player specific to that instance is carrying. For example, if Player 1 picks up a carrot, then every player sees "carrot" as the item they are currently carrying. When a different player tries to pick up an item, they see that correct item name briefly flashed on the screen, but the correct item quickly disappears and is once again replaced by the item that Player 1 is carrying.
Problem When deploying a multiplayer version of the experiment (recruiter = hotair for debugging purposes), I found that "Currently carrying" displays whichever item player with ID 1 is carrying, and not the item that the player specific to that instance is carrying. For example, if Player 1 picks up a carrot, then every player sees "carrot" as the item they are currently carrying. When a different player tries to pick up an item, they see that correct item name briefly flashed on the screen, but the correct item quickly disappears and is once again replaced by the item that Player 1 is carrying.
Configs (1) config.txt
(2) game_config.yml