Rahta(berskers ) is a Race only being able/mainly to generate/generating research with HOSTILE actions
With research(read all calm @DaloLorn , if my ideas dont work will go with yours but your is not optimal ) only being given by destroying ships they have a problem some problems we need to address.
[x] We need a multiplier for Support Ship Flags Destroyers/Stations.
Supports are easier to destroy than flags and destroyers even harder.So we need that mupliyer to make balance as we go.
[ ] Turtling on MP games need to be adressed .Enemys will have this chance and deniying Bersekers research so again on the fly we need to make any kind of adjustment to assure they have a chance against this if well played:
Give them research for one of any combination of (Killing Civialian ships , civ trade stations , Colony Ships(atm the civs give $k money)
Giving research for sieging or any trackeable magnitude u can use for that
Adding a remnant systems next to their homeword spamming remnants periodically each time stronger.
-Any other combat event is worth a notice.
-And finnaly the spionage one that will require a lot of work and its better to address much later .After all base content i not broken balance wise.
Rahta(berskers ) is a Race only being able/mainly to generate/generating research with HOSTILE actions
With research(read all calm @DaloLorn , if my ideas dont work will go with yours but your is not optimal ) only being given by destroying ships they have a problem some problems we need to address.
-Any other combat event is worth a notice.
-And finnaly the spionage one that will require a lot of work and its better to address much later .After all base content i not broken balance wise.